
The Witch
The Witch
A narrative experiment by Jitka Růžičková
Created as part of the Game Design curriculum
You arrive at the edge of a forest — alone, uncertain, and strangely drawn to the figure who lives among the trees.
The Witch is a short narrative-driven exploration game focused on atmosphere, minimal interaction, and emotional storytelling. Developed as a student project, it invites players into a poetic space where silence, subtlety, and symbolism play a central role.
About the Game
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Genre: Narrative exploration / short walking sim
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Playtime: Approx. 10–15 minutes
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Tools used: Unity, original assets and audio
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Platform: Windows & macOS
Project Background
This game was created within the framework of Game Design Course, as a personal exploration of feminine archetypes, solitude, and the unseen emotional landscapes we carry. It’s a quiet game — meant to be experienced slowly, like a memory.
Recommended for players who:
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Enjoy experimental or student-made games
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Appreciate atmosphere over mechanics
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Are drawn to mysterious characters, introspective tone, and ambiguous endings
Thank you for supporting student game development.
Feel free to leave feedback — your comments help us grow.
Assets: Jitka Růžičková
Developer: Jitka Růžičková
Music: Jitka Růžičková
Artist: https://jaydeera.itch.io/
Semester: Year 2025, Term 6
Curator: Galina Chudinova
Published | 5 days ago |
Status | Released |
Platforms | HTML5 |
Author | Orange Factory |
Genre | Platformer |
Made with | Unity |
Tags | 3D Platformer, Forest, Indie, Wizards |
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